Now that I'm done playing my newly-purchased games, it's time for me to continue my SNES Online playthroughs. I've got another one to talk about for today. Shall we begin? BACKGROUND:
I've seen a Let's Play of the first Joe & Mac somewhere, so I have a vague familiarity with the IP. As for this specific title, I've never seen it in my life, so this is another blind playthrough. SUMMARY: The evil caveman Gork has stolen a magic crown belonging to the village chief, and as the duo of Joe and Mac (or just Joe if you're playing single player), it's up to you to take it back. To do so, you must scour the world for seven Rainbow Stones, which will allow you to reach Gork's island. What is it about rock collecting and the early '90s? Joe & Mac 2 is another of many side-scrolling platformers from this era. You walk, dash, and jump your way to the end, avoiding obstacles in your path. You'll also encounter a variety of prehistoric enemies, and for that, you can swing your trusty club to clobber their asses. Each level is decently long, with every one split into three sections, all culminating with a boss fight (usually against dinosaurs). Other than the occasional dinosaur buddy that you can ride to easily traverse certain areas, this is your garden variety platformer, and you won't encounter too many wild and wacky mechanics, any sort of branching paths or secrets, or particularly difficult combat (most of the bosses are pretty easy to kill). Most enemies (even bosses) can be dispatched with little difficulty with your default club, but you can also pick up better weapons that give you a ranged projectile. You can also eat food that won't just restore your health, but also do things like make you stronger or give you a temporary projectile attack. The game's levels are spread out in a small world map, and you can clear most of them in any order you wish. There are only a few levels, so while the freedom to choose is nice, it doesn't really make a difference in the end. It's not like Mega Man where the order you clear stages can affect how you play through later areas. You can also collect currency in the form of stone wheels when you go through levels. You can spend this in the one shop in the game, RPG-style. It's mostly pointless, as the only thing you can really spend money on is the option to redecorate your hut and shit that will help you romance a woman. I didn't care enough to spend money on more than two things, and I assume doing everything in the shop does nothing more than slightly change the ending. One thing that stood out to me about this game are the sprites. Characters are decently detailed and animated, and they make all sorts of exaggerated facial expressions. The pseudo-Stone Age setting is charming enough, but the great pixel art adds an extra layer of personality to the game. VERDICT: Joe & Mac 2 is a short, simple, and easy game, but that didn't prevent me from having a good time playing it for the one hour that I did. If you want a more robust or challenging experience, you may want to pass on this, but the game is great if you're looking for a quick, low-stress romp through a completely inaccurate Stone Age that somehow has dinosaurs. - end -
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July 2024
Derryck
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